Mar 23, 2008, 07:36 AM // 07:36 | #1 |
Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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TexMod not working?
It doesn't work anymore with me.
Any help? ~Me |
Mar 23, 2008, 07:44 AM // 07:44 | #2 |
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [?????????]
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post more info and maybe we can help ya, adriaanz. ^^
~LeNa~
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Mar 23, 2008, 07:56 AM // 07:56 | #3 |
Frost Gate Guardian
Join Date: Oct 2006
Guild: This Is Ukraine [UA]
Profession: E/Me
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ME TOO. For some reason my tyria cartogrophy map thing doesn't work anymore...i have re downloaded texmod, retarsed my comp, re installed the .tpf, and yes, i run guild wars through the texmod and upload the .tpf every time.
save me. |
Mar 23, 2008, 07:59 AM // 07:59 | #4 |
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [?????????]
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TREVOR!!! isn't it passed your bed time!? but yes... try RESTARTING your CPU rather than RETARSE'ing it.
my solution for you trevor: stop using texmod hehehe... you never pm me anymore. *sniff* ...i'm a wreck without you but adriannz, please post more info, if possible. thx. ~LeNa~
Last edited by jonnieboi05; Mar 23, 2008 at 06:59 PM // 18:59.. |
Mar 23, 2008, 08:27 AM // 08:27 | #5 |
Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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Well, my problem is the same as with Trevor. Tyrian not working anymore, restarting is nto the solution. Re-downloading neither.
That enough? ~Ç'est moi |
Mar 23, 2008, 08:53 AM // 08:53 | #6 |
Academy Page
Join Date: Jul 2005
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I could be wrong, but I believe that during one of the game updates last year Anet "broke" Cartography Made Easy. That mod had to be updated by the original mod maker. The same thing might be happening now since their was a recent update to the game. You might want to check out the user talk page for the mod.
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Mar 23, 2008, 09:01 AM // 09:01 | #7 |
Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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What do you mean, with user talk page? BTW, it was working for me last week.. Now this morning not..
~Ich bin es. |
Mar 23, 2008, 10:11 AM // 10:11 | #8 |
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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There is a user talk page under the "discussion" tab on the wiki. That's where I'm assuming you downloaded the mod?
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Mar 23, 2008, 05:10 PM // 17:10 | #9 |
Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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Uhm, IDK where to find this talkpage, I downloaded it from wiki.guildwars.com etc etc.
It's gonna get fixed or not? That's my main concern. ~Mihi est. |
Mar 23, 2008, 06:59 PM // 18:59 | #10 |
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [?????????]
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well, no offense, but, you truthfully do NOT need texmod to get 100% cartographer for any continent. if it doesn't work after serveral tests then it's time to bust out with the good 'ol self-obtained skill.
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Mar 23, 2008, 07:12 PM // 19:12 | #11 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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There is nothing wrong with the Tyria-Gwen Cartography Made Easy mod. Just tested, and it is working fine. I still have the old Tyria made easy mod, and that one is still working as well. You are having a problem on your end.
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Mar 23, 2008, 07:30 PM // 19:30 | #12 |
Jungle Guide
Join Date: Dec 2005
Guild: Mystical Chaos
Profession: E/
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I see threads like this after nearly every update. The problem is that you cannot update Guild Wars while running through texmod. You need to run the client normally, and -image the update. Then you can run it through Texmod and everything will work just fine. If that doesn't work, please let me know, and I'll try to track down the problem.
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Mar 23, 2008, 07:35 PM // 19:35 | #13 |
Wilds Pathfinder
Join Date: May 2006
Location: Netherlands
Guild: Scouts of Tyria
Profession: P/
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Working fine for me too
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Mar 24, 2008, 10:14 AM // 10:14 | #14 |
Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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No it's not for me. I'm situated in a Tyrian Outpost, and I run GW with TexMod, but, the blue dingamadjingas don't show. I've updated GW already.
Anyone, please help? ~Jawol. |
Mar 24, 2008, 10:53 PM // 22:53 | #15 |
Academy Page
Join Date: Jul 2005
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Adriaanz,
When you updated the last time, did you start GW through TexMod? If yes, that is your problem. TexMod swapping out a texture and the game being updated has caused a conflict and the game won't run. To correct this problem you will need to force a complete GW update OUTSIDE of TexMod. I assume you've got an icon for GW on your desktop or in your Start Menu. Make an exact copy of it wherever you want to. Now, right click on the icon, select Properties, Shortcut tab, Target field. Press End keyboard button (to get to the end of the field) and add "-image" without the qoutes. Mouse click Apply and then OK. Now rename the shortcut to "Force a full GW Update" - so you don't confuse the two shortcuts. You've just created an icon to force a complete GW update. You should not need this on a regular basis. This is only for times when you've accidentally updated after starting GW through TexMod. As I understand it (and my understanding might not be perfect), use the -image option when running GW causes all of the old game files to be ignored in favor of downloading a completely new set of files. For all intents and purposes it's like the first time you connected to GW - you're going to download a couple hundred megabytes of data. The download time will depend on your connection speed, of course. After that, get into the habit of checking the Game Updates page before starting TexMod&GW. Or alternately, start GW without TexMod to get any updates, log out and restart with TexMod. Special weekend event files are added at some point on Thursdays (at least, that is the trend I've noticed recently) so at least on that day you will need to make sure to update without TexMod running. Also, whenever you see the "There is a new build of GW" announcement in the game, you will need to start without TexMod as well. Last edited by Brayolnne; Mar 24, 2008 at 10:59 PM // 22:59.. |
Mar 24, 2008, 11:28 PM // 23:28 | #16 |
Jungle Guide
Join Date: Dec 2005
Guild: Mystical Chaos
Profession: E/
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Brayolnne, you're a little off on the -image concept. The image tag just forces a download of all files not already on your machine. It doesn't ignore what you've got and redownload. However, the rest of your post is spot on. Downloading even a single file through Texmod will cause the program to bug out.
Adriaanz, I've reverified the files on the host, and checked the mod on three different systems, and everything works out fine. The problem is somewhere on your end. |
Mar 25, 2008, 04:26 AM // 04:26 | #17 |
Academy Page
Join Date: Jul 2005
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I thought their was a command to force a full data file download. Do I have the wrong command?
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Mar 25, 2008, 07:32 AM // 07:32 | #18 |
Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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EDIT: I can't get it allright.
At the target field there is now - "C:\Program Files\Guild Wars\Gw.exe" When I want to add "-image" without the quotes, it always says this : The name "C:\Program Files\Guild Wars\Gw.exe"-image is "ongeldig" (don't know the right English word) . Make sure the name is right. How to fix this? ~Me Last edited by Adriaanz#Shiro; Mar 25, 2008 at 07:39 AM // 07:39.. |
Mar 25, 2008, 07:44 AM // 07:44 | #19 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
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Mar 25, 2008, 10:44 AM // 10:44 | #20 |
Krytan Explorer
Join Date: Oct 2006
Guild: [DVDF]
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Brayolnne - to get a full file download you need to delete your current GW.dat file (I normally move it to another folder for safety sake and only delete it later) and then run the -image command. It will then download the full set of files completely new for you. If you don't remove your current .dat file first then it will only download the files that you don't currently have in your .dat.
Hope this helps. |
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